DirectX 10 Hardware Won't Work with DX10.1

The Inquirer reports that Microsoft stated at the annual Siggraph conference that DirectX 10.1, the upcoming next version of Microsoft's graphics API which is part of Vista Service Pack 1, will have new features that will not be able to be used on the current high-end PC graphics cards (GeForce 8800/Radeon 2900).
Here's the thing. DX10 hardware - such as the GeForce 8800 or the Radeon 2900 - won't work with the new 10.1 features. The 0.1 revision requires completely new hardware for support, thus royally cheesing off many gamers who paid top whack for their new hardware over the last few months on the basis of future game compatibility.

But these gamers shouldn't fret too much - 10.1 adds virtually nothing that they will care about and, more to the point, adds almost nothing that developers are likely to care about. The spec revision basically makes a number of things that are optional in DX10 compulsory under the new standard - such as 32-bit floating point filtering, as opposed to the 16-bit current. 4xAA is a compulsory standard to support in 10.1, whereas graphics vendors can pick and choose their anti-aliasing support currently.

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