Treyarch: there will be no DirectX 10 support for World at War

Planet Call of Duty is reporting that Treyarch has decided to forgo DirectX 10 in World at War. In an interview with Treyarch's Cesar Stastny, the PC lead, was quoted with the comment below. Sad day, especially for all you Vista users chomping at the bit to use some of your next gen technology.
Question: From a developer's point of view, can DX 10 be seen as a milestone in game development?

Cesar Stastny: Nope. The reason is that no major consoles including XBox360 from Microsoft supports it's API. For cross platform developers like Treyarch it doesn't make sense to use DirectX 10 since it is not portable to consoles like DirectX 9 is for Xbox 360.

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