Aliens vs. Predator to Use DirectX 11

Rebellion sent out a press release announcing that their upcoming Aliens vs. Predator 'reboot' will feature support for Microsoft's DirectX 11. It seems as if PC gamers are in for a complete and utter visual treat when they get this thing in their hands. The game should be available in February 2010.

In 1999, Rebellion developed a PC game that earned a place in gaming history with its innovative blend of cutting-edge gameplay and technology to provide a truly terrifying gaming experience. Ten years on, and Rebellion is at the helm of Twentieth Century Fox's Aliens Vs. Predator franchise, and once again, they're pushing some very important boundaries with the inclusion of DirectX 11. The addition of DirectX 11 hardware tessellation enables Rebellion to capture the detail, essence and tone of the Aliens and Predator movies, providing players with the most unique gaming experience in franchise history.

Chris Kingsley, CTO of Rebellion said, 'DirectX 11 provides opportunities never exploited before in 3D graphical terms, with features such as the Shader Model 5.0 providing better shadow and depth of field aspects to the game, and also multi-threaded rendering enabling the Aliens Vs. Predator futuristic characters and environments to be realised in exacting detail but with absolutely no frame rate issues. We are confident we will deliver a game the fans have been waiting for and one of which we will be very proud.'

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